MetaGameBO: Hierarchical Game-Theoretic Driven Robust Meta-Learning for Bayesian Optimization
Hui Li, Huafeng Liu, Liping Jing, Baoxin Zhang, Deqiang Ouyang, Jian Yu, Shuyang Lin, Yiran Fu
aaai
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- Affiliations
- Not available
- Published
- 2026-03-17
- Processed
- 7/25/2026, 12:41:49 PM
- Analysis model
- gemini-2.5-flash
- Analysis status
- analyzed
- Local PDF artifact
- papers/pdf/2026/metagamebo-hierarchical-game-theoretic-driven-robust-meta-le.pdf
Summary
MetaGameBO is a hierarchical game-theoretic meta-learning framework for robust Bayesian optimization (BO). It addresses the limitation of existing meta-learning BO methods that optimize for average performance, leading to failures on challenging outlier tasks, especially under distribution shifts or limited budgets. The core idea is to formulate meta-learning as robust optimization through CVaR-based task selection and diversity-aware sample learning within a Stackelberg game. The method also incorporates uncertainty-aware adaptation via probabilistic embeddings and Thompson sampling. Empirically, MetaGameBO achieves substantial improvements, demonstrating a 95.7% reduction in average loss and 88.6% lower tail risk compared to state-of-the-art methods on challenging tasks and distribution shifts.
Problem
The paper identifies several bottlenecks in existing meta-learning Bayesian optimization methods:
- Average-case bias: Current methods primarily optimize for average performance across meta-training tasks, making them vulnerable to failure on challenging outlier tasks that can be mission-critical.