EvoEmpirBench: Dynamic Spatial Reasoning with Agent-ExpVer
Chen Chen, Miaowei Wang, Fanqing Zhou, Haojian Huang, Longxiang Wang, Pukun Zhao
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- Affiliations
- Not available
- Published
- 2026-03-17
- Processed
- 7/25/2026, 12:48:10 PM
- Analysis model
- gemini-2.5-flash
- Analysis status
- analyzed
- Local PDF artifact
- papers/pdf/2026/evoempirbench-dynamic-spatial-reasoning-with-agent-expver.pdf
Summary
This paper introduces EvoEmpirBench, a benchmark for dynamic spatial reasoning, and Agent-ExpVer, a human-inspired online learning framework. EvoEmpirBench comprises two interactive, partially observable games—maze navigation and match-2 elimination—designed to evaluate LLMs' spatial understanding and adaptive planning under dynamic environmental changes and long-term memory demands. Agent-ExpVer employs a three-agent architecture (GeoLink, InsightForce, TruthWeaver) to facilitate continual, parameter-free adaptation through memory abstraction and rule distillation. Experiments demonstrate that EvoEmpirBench reveals limitations of mainstream models in dynamic spatial reasoning and long-term memory, and Agent-ExpVer significantly improves agent reasoning and interactivity, though performance remains below human baselines.
Problem
The paper identifies several bottlenecks in evaluating and enabling LLM reasoning:
- Static and Globally Observable Environments: Most existing spatial reasoning benchmarks focus on static or globally observable environments, failing to capture challenges of long-horizon reasoning and memory utilization under partial observability and dynamic changes.